AI Insights · Timothy · January 2023
Top 5 Roguelike Games on iOS in Chile – Q4 2022
In Q4 2022, top roguelike games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. Discover the trends for each game.
In the fourth quarter of 2022, the top five roguelike games on the iOS platform in Chile exhibited diverse performance metrics. Below is a detailed overview of each game's weekly downloads, revenue, and active users, based on data from Sensor Tower.
Diablo Immortal
Throughout Q4 2022, weekly revenue for Diablo Immortal fluctuated, peaking at approximately $9.6K in late September and gradually declining to around $4K by the end of December. Weekly downloads varied, with a high of 970 in early October and a low of 84 in late November. Active users experienced a downward trend, starting from 7.2K in late September and ending at 5.8K by the end of the year.
Saint Seiya Awakening
Saint Seiya Awakening saw notable weekly revenue fluctuations, reaching a peak of $6.4K in late September and experiencing several dips and rises, ending the year at approximately $4.3K. Weekly downloads remained relatively low, ranging from 43 to 86. Active users also showed a declining trend, starting at 1.7K in late September and decreasing to 1.3K by the end of December.
Hero Wars: Alliance
Hero Wars: Alliance experienced sporadic weekly revenue, with a peak of $2K in early November and ending the quarter at $487. Downloads were minimal for most of the quarter, with a significant spike to 1.5K in the final week of December. Active users showed a similar trend, starting at 661 and peaking at 1.3K at the end of the year.
AFK Arena
AFK Arena's weekly revenue saw a notable increase, peaking at $710 in early November before tapering off to $61 by the end of December. Downloads were modest, fluctuating between 10 and 89. Active users showed a slight upward trend, beginning at 288 in late September and ending at 247 by the end of the quarter.
Idle Heroes - Idle Games
Idle Heroes - Idle Games had a consistent but low revenue stream, peaking at $950 in mid-December. Downloads remained low throughout the quarter, with weekly figures ranging from 7 to 26. Active users were relatively stable, fluctuating between 91 and 114 over the quarter.
For more detailed insights and data, visit Sensor Tower.